Cloth Simulation

Photo by rawpixel on Unsplash

Simple Rigid Body + Cloth(deformable body) + partice system simulation with OpenGL

Term Project of Korea University Graphics Course.

JaeHyun Lee
JaeHyun Lee
Master’s degree program

My research interests include Physics Based Animation (PBA) , with a specific focus on deformable bodies. And I’m free to expand my research interest into something related to PBA.